Paint the (Un)scene
A pair of scene-setting techniques to add cinematic flair to your game without compromising your 'blorb' principles!
A pair of scene-setting techniques to add cinematic flair to your game without compromising your 'blorb' principles!
Haggling over all possible futures and making deals with the devil.
For the March 2025 RPG Blog Carnival, let's hop over the garden wall and explore beyond the OSR for glinting treasures of alternative play.
With just a little extra seasoning, this soup will turn out delicious.
To advance to the next level, you must achieve something your peers would consider worthy, and then proclaim your new title.
What if instead of those musty spellbooks, living spells must be borne?
Luxuriate in the slower pacing and sparser liminal space that is the interstitium.
We are the dreamers of dreams
Simplified expedition logistics for a more civilized fantasy adventure game.
Free as in beer and free as in speech games to fire your imagination gaming.
An immodest rebuttal of the any-mile hex, for the map is not the territory, and time is a flat hexagon.
An algebraically quadruple-powered method of attribute generation, for the profusion of Xd6 roll-under games on your shelf of shame!
From dark delights to flights of fancy, experience this incredible finale of a fugue month half-lived and less remembered.
Demystifying the art of persuasion, and practical tips for refereeing illusions and enchantments.
A doubly-rigged election and the earth-shattering leavings of a Wurm.
Celebrating the 10th anniversary of the Overloaded Encounter Die with a fiery rebuke!
I'm hosting the RPG Blog Carnival for February, and I lay the groundwork for my nominated topic of Illusions & Delusions.
When against all odds and reason, a cunning plan to ignore the dying king for several sessions all comes together.
Gate-crash an eternal faerie wedding party and make off like bandits.
What can we learn from computer science and games, and back port to our own LTS 1.0 wetware?